POV-Ray : Newsgroups : povray.binaries.images : Motecarlo path tracing with MegaPov 1.2.1 : Re: Motecarlo path tracing with MegaPov 1.2.1 Server Time
2 Aug 2024 12:20:05 EDT (-0400)
  Re: Motecarlo path tracing with MegaPov 1.2.1  
From: fidos
Date: 6 Mar 2008 14:20:01
Message: <web.47d0431ddcec6a9f23549e750@news.povray.org>
I made some big change on the handling of the portals and on the choise of the
pixels to shoot.

A new scene for testing the results : the office of Jaime Vives Piqueres
(http://www.ignorancia.org/en/index.php?page=The_office).

24h of rendering on 4 cores of a Intel Q6600.

6 portals (2 per windows).

This scene is difficult due to the presence of the window shaders that reduce
the light hits.

The results is disapointing for the spikes. I think they are due to the
reflectives objects present in the scene.

Any comments wellcome.

Regards,
Fidos


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